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Standards – Wacky Wild® Robotics 2017-12-04T13:38:32+00:00

Robotics: Grades 2-8 Science Standards

2nd GRADE
SC.2.N.1.6: Explain how scientists alone or in groups are always investigating new ways to solve problems.
SC.2.N.1.3: Ask “how do you know?” in appropriate situations and attempt reasonable answers when asked the same question by others.
SC.2.N.1.4: Explain how particular scientific investigations should yield similar conclusions when repeated.
SC.2.N.1.5: Distinguish between empirical observation (what you see, hear, feel, smell, or taste) and ideas or inferences (what you think).
SC.2.P.10.1: Discuss that people use electricity or other forms of energy to cook their food, cool or warm their homes, and power their cars.
SC.2.P.13.1: Investigate the effect of applying various pushes and pulls on different objects.
SC.2.P.8.1: Observe and measure objects in terms of their properties, including size, shape, color, temperature, weight, texture, sinking or floating in water, and attraction and repulsion of magnets.
SC.3.E.5.2: Identify the Sun as a star that emits energy; some of it in the form of light.
SC.K2.CS-CS.1.1: Define simulation and identify the concepts illustrated by a simple simulation.

3rd GRADE
SC.3.N.1.4: Recognize the importance of communication among scientists.
SC.3.N.1.6: Infer based on observation.
SC.3.N.3.1: Recognize that words in science can have different or more specific meanings than their use in everyday language; for example, energy, cell, heat/cold, and evidence.
SC.3.N.3.2: Recognize that scientists use models to help understand and explain how things work.
SC.3.P.10.1: Identify some basic forms of energy such as light, heat, sound, electrical, and mechanical.
SC.3.P.10.2: Recognize that energy has the ability to cause motion or create change.
SC.3.P.10.4: Demonstrate that light can be reflected, refracted, and absorbed.
SC.3.P.11.1: Investigate, observe, and explain that things that give off light often also give off heat.
SC.3.P.8.3: Compare materials and objects according to properties such as size, shape, color, texture, and hardness.
SC.35.CS-CC.1.3: Identify ways that technology can foster teamwork, and collaboration can support problem solving and innovation.
SC.35.CS-CS.1.1: Identify the concepts illustrated by a simulation.
SC.35.CS-CS.1.2: Describe how models and simulations can be used to solve real-world issues in science and engineering.
SC.35.CS-CS.2.2: Describe how computational thinking can be used to solve real life issues in science and engineering.
SC.35.CS-CS.4.2: Describe the function and purpose of various input/output devices and peripherals.
SC.35.CS-CS.6.1: Describe how hardware applications (e.g., Global Positioning System (GPS) navigation for driving directions, text-to-speech translation, and language translation) can enable everyone to do things they could not do otherwise.
SC.35.CS-CS.6.2: Compare and contrast human and computer performance on similar tasks (e.g., sorting alphabetically or finding a path across a cluttered room) to understand which is best suited to the task.
SC.35.CS-CS.6.3: Explain that computers model intelligent behavior (as found in robotics, speech and language recognition, and computer animation).
SC.35.CS-PC.2.1: Explain how computers and computing devices are used to communicate with others on a daily basis.
SC.35.CS-PC.2.4: Explain how access to technology helps empower individuals and groups.
SC.35.CS-PC.2.5: Identify ways in which people with special needs access and use adaptive technology.

4th GRADE
SC.35.CS-CC.1.3: Identify ways that technology can foster teamwork, and collaboration can support problem solving and innovation.
SC.35.CS-CS.1.1: Identify the concepts illustrated by a simulation.
SC.35.CS-CS.1.2: Describe how models and simulations can be used to solve real-world issues in science and engineering.
SC.35.CS-CS.2.2: Describe how computational thinking can be used to solve real life issues in science and engineering.
SC.35.CS-CS.4.2: Describe the function and purpose of various input/output devices and peripherals.
SC.35.CS-CS.4.3: Compare and contrast hardware and software.
SC.35.CS-CS.4.4: Identify and solve simple hardware and software problems that may occur during everyday use.
SC.35.CS-CS.6.1: Describe how hardware applications (e.g., Global Positioning System (GPS) navigation for driving directions, text-to-speech translation, and language translation) can enable everyone to do things they could not do otherwise.
SC.35.CS-CS.6.3: Explain that computers model intelligent behavior (as found in robotics, speech and language recognition, and computer animation).
SC.35.CS-PC.1.2: Describe responsible uses of modern communication media and devices.
SC.35.CS-PC.2.4: Explain how access to technology helps empower individuals and groups.
SC.35.CS-PC.2.5: Identify ways in which people with special needs access and use adaptive technology.
SC.35.CS-PC.2.6: Communicate about technology using appropriate terminology.
SC.4.E.6.5: Investigate how technology and tools help to extend the ability of humans to observe very small things and very large things.
SC.4.N.3.1: Explain that models can be three dimensional, two dimensional, an explanation in your mind, or a computer model.
SC.4.P.10.1: Observe and describe some basic forms of energy, including light, heat, sound, electrical, and the energy of motion.
SC.4.P.10.2: Investigate and describe that energy has the ability to cause motion or create change.
SC.4.P.10.3: Investigate and explain that sound is produced by vibrating objects and that pitch depends on how fast or slow the object vibrates.
SC.4.P.11.2: Identify common materials that conduct heat well or poorly.
SC.4.P.8.4: Investigate and describe that magnets can attract magnetic materials and attract and repel other magnets.

5th GRADE
C.35.CS-CC.1.3: Identify ways that technology can foster teamwork, and collaboration can support problem solving and innovation.
SC.35.CS-CS.1.1: Identify the concepts illustrated by a simulation.
SC.35.CS-CS.1.2: Describe how models and simulations can be used to solve real-world issues in science and engineering.
SC.35.CS-CS.2.2: Describe how computational thinking can be used to solve real life issues in science and engineering.
SC.35.CS-CS.4.2: Describe the function and purpose of various input/output devices and peripherals.
SC.35.CS-CS.4.3: Compare and contrast hardware and software.
SC.35.CS-CS.4.4: Identify and solve simple hardware and software problems that may occur during everyday use.
SC.35.CS-CS.6.1: Describe how hardware applications (e.g., Global Positioning System (GPS) navigation for driving directions, text-to-speech translation, and language translation) can enable everyone to do things they could not do otherwise.
SC.35.CS-CS.6.2: Compare and contrast human and computer performance on similar tasks (e.g., sorting alphabetically or finding a path across a cluttered room) to understand which is best suited to the task.
SC.35.CS-CS.6.3: Explain that computers model intelligent behavior (as found in robotics, speech and language recognition, and computer animation).
SC.35.CS-PC.2.1: Explain how computers and computing devices are used to communicate with others on a daily basis.
SC.35.CS-PC.2.4: Explain how access to technology helps empower individuals and groups.
SC.35.CS-PC.2.5: Identify ways in which people with special needs access and use adaptive technology.
SC.35.CS-PC.2.6: Communicate about technology using appropriate terminology.
SC.5.P.10.1: Investigate and describe some basic forms of energy, including light, heat, sound, electrical, chemical, and mechanical.
SC.5.P.10.2: Investigate and explain that energy has the ability to cause motion or create change.
SC.5.P.10.3: Investigate and explain that an electrically-charged object can attract an uncharged object and can either attract or repel another charged object without any contact between the objects.
SC.5.P.10.4: Investigate and explain that electrical energy can be transformed into heat, light, and sound energy, as well as the energy of motion.
SC.5.P.11.1: Investigate and illustrate the fact that the flow of electricity requires a closed circuit (a complete loop).
SC.5.P.11.2: Identify and classify materials that conduct electricity and materials that do not.
SC.5.P.13.1: Identify familiar forces that cause objects to move, such as pushes or pulls, including gravity acting on falling objects.
SC.5.P.13.2: Investigate and describe that the greater the force applied to it, the greater the change in motion of a given object.
SC.5.P.13.3: Investigate and describe that the more mass an object has, the less effect a given force will have on the object’s motion.

6th GRADE
SC.6.E.7.1: Differentiate among radiation, conduction, and convection, the three mechanisms by which heat is transferred through Earth’s system.
SC.6.P.13.1: Investigate and describe types of forces including contact forces and forces acting at a distance, such as electrical, magnetic, and gravitational.
SC.6.P.13.3: Investigate and describe that an unbalanced force acting on an object changes its speed, or direction of motion, or both.
SC.68.CS-CS.1.1: Examine connections between elements of mathematics and computer science including binary numbers, logic, sets, and functions.
SC.68.CS-CS.2.11: Predict outputs while showing an understanding of inputs.
SC.68.CS-CS.4.3: Describe the relationships between hardware and software.
SC.68.CS-CS.2.2: Solve real-life issues in science and engineering (i.e., generalize a solution to open-ended problems) using computational thinking skills.
SC.68.CS-CS.4.4: Identify and describe the use of sensors, actuators, and control systems in an embodied system (e.g., a robot, an e-textile, installation art, and a smart room).
SC.68.CS-CS.4.5: Evaluate a hardware or software problem and construct the steps involved in diagnosing and solving the problem (e.g., power, connections, application window or toolbar, cables, ports, network resources, video, and sound).
SC.68.CS-CS.6.1: Explain why some tasks can be accomplished more easily by computers.
SC.68.CS-CS.6.2: Describe how humans and machines interact to accomplish tasks that cannot be accomplished by either alone.
SC.68.CS-CS.6.3: Identify novel ways humans interact with computers, including software, probes, sensors, and handheld devices.
SC.68.CS-CS.6.4: Describe ways in which computers use models of intelligent behavior (e.g., robot motion, speech and language understanding, and computer vision).
SC.68.CS-CS.6.5: Identify factors that distinguish humans from machines.
SC.68.CS-CS.6.6: Design and demonstrate the use of a device (e.g., robot, e-textile) to accomplish a task, individually and collaboratively.
SC.68.CS-PC.1.1: Recognize and describe legal and ethical behaviors when using information and technology and describe the consequences of misuse.
SC.68.CS-PC.2.3: Describe the influence of access to information technologies over time and the effects those changes have had on education, the workplace, and the global society.
SC.68.CS-PC.2.5: Describe ways in which adaptive technologies can assist users with special needs to function in their daily lives.
SC.68.CS-PC.2.6: Identify and discuss the technology skills needed in the workplace.
SC.68.CS-PC.2.8: Identify interdisciplinary careers that are enhanced by computer science.
SC.68.CS-PC.4.2: Explain how copyright law and licensing protect the owner of intellectual properties.

7th GRADE
SC.68.CS-CS.1.3: Evaluate what kinds of real-world problems can be solved using modeling and simulation.
SC.68.CS-CS.2.11: Predict outputs while showing an understanding of inputs.
SC.68.CS-CS.2.2: Solve real-life issues in science and engineering (i.e., generalize a solution to open-ended problems) using computational thinking skills.
SC.68.CS-CS.4.3: Describe the relationships between hardware and software.
SC.68.CS-CS.4.4: Identify and describe the use of sensors, actuators, and control systems in an embodied system (e.g., a robot, an e-textile, installation art, and a smart room).
SC.68.CS-CS.4.5: Evaluate a hardware or software problem and construct the steps involved in diagnosing and solving the problem (e.g., power, connections, application window or toolbar, cables, ports, network resources, video, and sound).
SC.68.CS-CS.6.1: Explain why some tasks can be accomplished more easily by computers.
SC.68.CS-CS.6.2: Describe how humans and machines interact to accomplish tasks that cannot be accomplished by either alone.
SC.68.CS-CS.6.3: Identify novel ways humans interact with computers, including software, probes, sensors, and handheld devices.
SC.68.CS-CS.6.4: Describe ways in which computers use models of intelligent behavior (e.g., robot motion, speech and language understanding, and computer vision).
SC.68.CS-CS.6.5: Identify factors that distinguish humans from machines.
SC.68.CS-CS.6.6: Design and demonstrate the use of a device (e.g., robot, e-textile) to accomplish a task, individually and collaboratively.
SC.68.CS-PC.1.1: Recognize and describe legal and ethical behaviors when using information and technology and describe the consequences of misuse.
SC.68.CS-PC.2.1: Analyze the positive and negative impacts of computing, social networking and web technologies on human culture.
SC.68.CS-PC.2.3: Describe the influence of access to information technologies over time and the effects those changes have had on education, the workplace, and the global society.
SC.68.CS-PC.2.5: Describe ways in which adaptive technologies can assist users with special needs to function in their daily lives.
SC.68.CS-PC.2.6: Identify and discuss the technology skills needed in the workplace.
SC.68.CS-PC.2.8: Identify interdisciplinary careers that are enhanced by computer science.
SC.68.CS-PC.4.2: Explain how copyright law and licensing protect the owner of intellectual properties.
SC.7.P.10.2: Observe and explain that light can be reflected, refracted, and/or absorbed.
SC.7.P.10.3: Recognize that light waves, sound waves, and other waves move at different speeds in different materials.
SC.7.P.11.2 Investigate and describe the transformation of energy from one form to another.
SC.7.P.11.4: Observe and describe that heat flows in predictable ways, moving from warmer objects to cooler ones until they reach the same temperature.

8th GRADE
SC.68.CS-CS.1.1: Examine connections between elements of mathematics and computer science including binary numbers, logic, sets, and functions.
SC.68.CS-CS.2.2: Solve real-life issues in science and engineering (i.e., generalize a solution to open-ended problems) using computational thinking skills.
SC.68.CS-CS.4.4: Identify and describe the use of sensors, actuators, and control systems in an embodied system (e.g., a robot, an e-textile, installation art, and a smart room).
SC.68.CS-CS.6.1: Explain why some tasks can be accomplished more easily by computers.
SC.68.CS-CS.6.2: Describe how humans and machines interact to accomplish tasks that cannot be accomplished by either alone.
SC.68.CS-CS.6.4Describe ways in which computers use models of intelligent behavior (e.g., robot motion, speech and language understanding, and computer vision).
SC.68.CS-CS.6.5: Identify factors that distinguish humans from machines.
SC.68.CS-CS.6.6Design and demonstrate the use of a device (e.g., robot, e-textile) to accomplish a task, individually and collaboratively.
SC.68.CS-PC.1.1: Recognize and describe legal and ethical behaviors when using information and technology and describe the consequences of misuse.
SC.68.CS-PC.2.5: Describe ways in which adaptive technologies can assist users with special needs to function in their daily lives.
SC.8.E.5.10: Assess how technology is essential to science for such purposes as access to outer space and other remote locations, sample collection, measurement, data collection and storage, computation, and communication of information.

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This Is A Custom Widget

This Sliding Bar can be switched on or off in theme options, and can take any widget you throw at it or even fill it with your custom HTML Code. Its perfect for grabbing the attention of your viewers. Choose between 1, 2, 3 or 4 columns, set the background color, widget divider color, activate transparency, a top border or fully disable it on desktop and mobile.

This Is A Custom Widget

This Sliding Bar can be switched on or off in theme options, and can take any widget you throw at it or even fill it with your custom HTML Code. Its perfect for grabbing the attention of your viewers. Choose between 1, 2, 3 or 4 columns, set the background color, widget divider color, activate transparency, a top border or fully disable it on desktop and mobile.